I agree with this. Looking back, a lot of the predictions from 2022 didn't really play out the way people expected. Instead of one company pulling far ahead, we've ended up with three very different approaches to gaming. Microsoft has leaned heavily into services and expanding beyond the console itself, Sony continues to focus on high-quality exclusives, and Nintendo is still proving that great games matter more than having the most powerful hardware. I also think players are much less tied to a single platform than they were a few years ago. Cross-play, PC releases, cloud gaming, and subscription services have changed how a lot of people decide what and where to play. It'll be interesting to see how things look again in another three or four years.